Zach Goodier
Fractured
Space is a multiplayer-only game that pits two teams of 5 against
each other in an attempt to secure resources and upgrade their ships, with the
end goal of muscling past the other team and capturing their main base. As a player,
you can use various ship types: support, attack, flagship, etc. These ships
allow players to fill a type of role in the team, and help work towards final
victory. All ships are large, and movement might seem very slow to some, but
this is a game that emphasizes strategy and making calculated moves, not
reckless ones.
There is no real story at this time, so consider I’ll move
right on to the fundamentals of how you play and progress in the game. You have
3 starter ships of the heavy, middle, and light variety. As you would likely
expect, light ships are more agile than heavier ships, but are also more
vulnerable. You can unlock new ships via XP and credits, which you earn by
playing matches. Most ships have upgrades you can purchase the same way, which
allow you to make many of your ships better by giving them enhanced weapons,
armor, or abilities. Each ship has unique abilities that fit its role in the
fleet, like repair drones on a support vessel, or energy shields on an attack
ship. These make each ship function in a unique way, so even ships of the same
class will feel different from each other.
When you play the game itself, there is a lot to get used to
as you learn how to play. The controls take some getting used to, since this
game allows you to move in 3 dimensions, not just 2. This can make maneuvering tricky
to get used to, but once you get the hang of it, you can focus on where and how
you should be moving your ships to make best use of your abilities. Some ships
should be near the front, attacking and/or soaking up damage (tanking, in other
terms), while others are repair/support vessels and heavy-hitting ships. Often,
it pays to see what ships your team is using, and try to select a ship that can
work well with the other vessels in your fleet. Teamwork is essential to
excelling in this game, since no single ship can realistically take on multiple
enemy ships without some form of support.
One of my favorite aspects of the game is the use of respawn
times. This seems like a ridiculous thing to focus on, but it complete changes
the attitude you need to have in order to excel in this game. Where FPS games
like to keep the pacing fast and furious, Fractured
Space will up the respawn times each time you die, up to over a minute. This means that often the best strategy is to
travel with at least one other ship, and when you feel you’ve lost the
initiative or are at a disadvantage, you’ll want to try to retreat. The
trade-off here is that you need to let your drive charge up before you can jump
to another location. Furthermore, while charging, you are extremely vulnerable
to enemy attacks. This means that you will have to be vigilant, and try not to
put yourself in a situation where you can’t escape.
This game has been a blast, especially considering it’s
still an alpha release. The ship models all look amazing, and my games
generally stayed nice and smooth throughout. There are some things on the HUD
that don’t have an assigned function yet, and various ships and upgrades are
still waiting for release. Still, this is a great game to pick up if you like
the space setting, and always wanted to have awesome space battles between
warships. The only drawbacks are a lack of game modes (only conquest so far),
and some ship upgrades are visible, but unavailable. However, these will likely
be fixed in updates. In the meantime, the respawn system is fantastic, making
you seriously consider the pros and cons of a strategy, because all it takes is
the team being short 2 or 3 guys for a minute to lose the entire match, so
leave that COD “run and gun” mentality planetside.
Good:
-Beautiful ship models
-Respawn system silently pushes players to strategize and
cooperate rather than rush if they want to succeed.
-Ship store and upgrades tempts you to push forward to see
what that next ship will allow you to do.
Bad:
-No other game modes available just yet.
-Some ship upgrades are visible, but unavailable presently.
Scully Rating: 8.5 out of 10
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