Showing posts with label Return of Ravnica. Show all posts
Showing posts with label Return of Ravnica. Show all posts

Saturday, September 22, 2012

Jace, Architect of Thought




“Jace, Architect of Thought” is a Planeswalker from “Return to Ravnica.” This is our fourth variation of Jace, making him the walker with the most incarnations so far. Having a cost of 4 and, he automatically gets compared to Jace, the Mind Sculptor; even his name is a bit reminiscent.

In keeping with the RtR theme of +1 abilities that discourage attacking, Jace 4.0 gives all of your opponents’ attacking creatures -1/-0 until your next turn. This is a decent defensive ability that screws with your opponents’ combat math and makes it harder for them to punch damage through and hurt Jace if you’ve got a decent lineup prepared. Jace’s -2 is a mini Fact or Fiction effect, which is some solid card advantage, even though providing your opponent with a choice is rarely optimal. Finally, Jace’s -8 will allow you to search your opponents’ library for any card and remove it from the game; you can then cast it without paying any mana.

Much like Vraska, Jace has a solid +1 ability, but his – abilities are less impressive. The “gamebreaker” effect of any given Planeswalker is likely to be decisive, and Jace’s is likely to both mess up your opponent’s game plan while giving you some advantage, but the likelihood of it ending a game seems low (unless you’re playing against a reanimator deck or something). Jace’s -2 provides card advantage, and is certainly worth using when he’s at a safe number, as digging for your own game-winner is more likely to steal your opponent’s that you may not be able to use entirely effectively.

Good:
-[+1] is very good at slowing opponent down
-[-2] is solid card advantage
-[-8] is not awful

Bad:
-[-] abilities are only okay
-[-8] is not super great
-Doesn’t take over a game on his own
-Is not Jace, the Mind Sculptor :p

Projected Settled Value: 15-20$ (09/22/12)

Scully Rating: 7.2 out of 10

Thursday, September 13, 2012

Vraska the Unseen


“Vraska the Unseen” is a new Planeswalker from the “Return to Ravnica” set. As our first Green/Black Planeswalker, there isn’t all that much to compare her to. Vraska can protect herself reasonably well, so pretty much any deck that wants both black and green can play a copy or two. She has a fair cost for what she does, at 5 mana.

Her +1 ability is an amazing deterrent: any creature that damages Vraska in the next turn dies. Your opponents won’t want to lose a creature just to take a couple counters off of Vraska, but any creature that would one-shot her, you’re likely happy to trade her for. And since, if you come out of the gate with her +1, she’ll be at an impressive 6 to start, it will take some work to get rid of her. Vraska’s -3 is solid, if pricey. Destroy target nonland permanent; there isn’t much simpler and nicer than that. Finally, there’s Vraska’s -7, which is a little unimpressive to me. 3, 1/1 Assassins that will make a player lose if they successfully hit, may sound big and game-winning, but more likely, the assassins (which don’t even have deathtouch), will just get blocked by those creatures that were distinctly avoiding Vraska. In order for Vraska’s -3 to wipe enough guys out to let the Assassins through, it’ll take a loooong time.

Vraska is so good at protecting herself that her offense just isn’t really worth it. She’s still quite a solid card, because she can build up so many counters and then just start shooting your opponent’s troublesome permanents. In all, she’s a very good control card, but that just isn’t what your average midrange green-black deck needs; she’ll just be a big distraction there. If a 5-color control deck rises out of our return to the City of Guilds (which Chromatic Lantern makes me highly suspect), count on Vraska to see some play there.

Good:
-(+1) ability is quite innovative
-(-3) ability is always relevant
-Excellent at protecting herself

Bad:
-(-7) is underwhelming
-Black/Green decks, which seem to be mediocre midrange, don’t really want her +1 or -7

(Projected settled value: 20-25$) As of 09/13/12

Scully Rating: 7.8 out of 10