Well seems like the Umbrella Corporation is at it again and
players must once again face the undead and mutated entities of the “Resident
Evil” universe in the latest installment to the franchise “Resident Evil 6”.
This third person shooter takes a new perspective to how you play the main
story compared to previous “Resident Evil” games, players can choose from three
scenarios each with its own main character with interlocking storylines to each
of the scenarios you choose to play from. The stories are told from the
perspectives of Chris Redfield, a former member and founder of the BSAA
traumatized by a failed operation from his past, Leon S. Kennedy, a Raccoon
City survivor and agent for the U.S. government and Jake Muller, the illegitimate
son of Albert Wesker (the big badass you just can’t seem to kill no matter how
hard you try). They must all confront the force behind a massive bio-terrorist
attack with the newly developed C-virus in cities across the world that’s
caused massive chaos and wide spread terror. Player’s characters from each
scenario will have their own partners which are controlled by either the
computer AI or another human player via local or online multiplayer. And as in
previous games while playing in single player, the player can allow another
player to join in online at any time during missions allowing friends to easily
join each other to tackle this biological threat. A new feature to the gameplay
comes in the form of tablets, in which players can recover health at the push
of a button; more tablets can be produced by locating herbs hidden throughout
the levels as in previous games. The game comes stocked with several primary
enemies, including zombies and the newly introduced J'avo. Unlike zombies,
J'avo are able to interact with each other to plan an attack, use weapons, and
heal themselves, certain enemies drop skill points when killed, which can be
picked up and spent on upgrades such as increased weapon power or increase ammo
your guns can hold. Players can equip three of these upgrades which apply to
all the campaigns scenarios you have to choose from. The game also features the
Mercenaries mode, which is essentially a horde mode where players must defend
themselves against wave after wave of enemies trying to survive as long as they
can. Also added to “Resident Evil 6” is the Agent Hunt mode which allows
players to take control of random enemies in other player’s games in certain
levels to try and take down the player, this mode luckily can be turned off for
those players faint of heart.
“Resident Evil 6” really outdoes itself in the graphics
department this time around with incredibly well designed worlds and the
massive amount of detail put into the environment as well as the look and feel
of the enemies you face both old and new. The game however faults with the new
interlocking stories, this was a good idea but it leads to players having to
replay crucial and often times annoying parts of the game over again and
creates a level of frustration. However “Resident Evil 6” gives what fans of
the games love with a level of old school horror and gore that player’s love
and appreciate finding an overall enjoyable game.
Good:
-Incredible graphics and design work
-Intriguing characters
-Gives fans exactly what they know and love
-New game modes, going into Agent Hunter mode and taking
down a player is a lot of fun
Bad:
-Repeating key moments over again really will frustrate
player
-Main campaign had a good idea with interlocking storylines
but would have been better if you played the characters stories one after
another and have the story develop that way
Scully Rating: 8 out
of 10