By:
Sean Dibble
Well guys
it's been a while since I have done a review for the server, and I think that
it is time to change that with the brand new game made by Sega and Creative
Assembly. Total War: Rome II. So be prepared to lose what social life you have
(if you had on at to begin with) and dive into this game.
Total War:
Rome II was released on September 3rd 2013 and if you are like me have not
turned off your computer or the game since. The game is addicting the many
changes that they have made since Total War: Shogun 2 are amazing, and
graphically I am blown away, you should be too. The world actually works no
more sending troops through thick and impassable forests and NO MOVING OVER A
MOUNTAIN RANGE IN ONE TURN, like you could do in some of the first Total War
games. Now you can set up strategic points to protect what's most important to
you...your populace (ok well maybe the people are not important but they make
you money to fund that HUGE army of yours don't they?). Now I have a great
laptop and play the game on extreme graphics, but if you don't have a great
computer and need to run on low graphics be prepared even the low graphics look
great. Creative Assembly did not cut any corners graphically.
(Gameplay
on the campaign map)
Graphics
aside there are a few issues with the A.I. minor points if you are like me and
not a great battle general so you'll take the glitches (they help you win :))
but for the hardcore gamers out there who want to be a 5-star general be
prepared the battles are easy on normal and I don't see them getting much
harder when moving up in difficultly. Some of the issues are that in battle
when the AI attacks you they run up and get right about to attack and say
"UHHH yeah gotcha" and run back doing this over and over again,
ruining your well made plans of defending the area from attack and sadly making
you the aggressor during their siege (confusing yes sad yes funny a tad.)
Another glitch I have found is when you are doing defense of a combined attack
(being attacked by land and sea for those of you confused) your troops wont
attack a landing party....if one soldier got stuck on the boat and can't get
out. The only thing that I can see stopping them is the other soldiers are
saying "wait wait Dave's not hear man." With that said those are the
only glitches I myself have found and I am sure they will be fixed with a
future patch, and in my opinion they don't take much away from the game play
itself.
(Providences available to conquer)
Changes
and Things They Brought Back:
Military
Changes- First things first building an
army is a tad bit different in this game than any of the past ones. Instead of
building the army in your city and reinforcing in the field with your generals,
you do it all from the general. One difference is EACH army must have a general
and pending on your factions fame you can only have so many out at a time. This
adds an odd enjoyment to the game, it makes it so you can't get overwhelmed
quickly by someone sending out 10+ maxed out armies on turn 5 and demolishing
you before you even had a chance to play the game. Now the downside is that
means the more territory you own, you have to leave it without a military
presence and well that usually leads to a rebellion. So be careful on how big
you get, quicker isn't always better in this case.
City
Building Changes- Another change has come to the city building itself, in past
Total War games to get a new building slot you needed to upgrade your castle or
fort. This is a thing of the past, now with that said there is a limitation to
when you can expand a city. What they did in this game is you need a population
surplus to expand your cities walls which will then give you a new building
slot to build with. Now unlike in previous games if you get a new building slot
but do not feel like using it any time soon that is no problem nothing bad will
happen, this game leaving a building slot empty has consequences it creates
slums which will lead to a unhappy populace which can lead to a rebellion.
Another change that I do hope they change is not every city can build each type
of building. For example Rome can build training grounds (if its researched)
and Sparta can't (even if it is researched) now why this is I am not sure and
heck they may even be a way around it that I have not found yet, but if not I
hope they fix that soon.
Government
Things They Brought Back- Now I'm not sure if this was in Shogun 2, but I do
know it was in Empire Total War was inciting a civil war within your own populace.
Why would you do this you ask? Simple you do not like the starting type of
government you were handed why else? But if you do incite a civil war be sure
to win or else the game is over for you. Now, if this is truly what you want to
do I will be helpful enough to help you out (because I am just that awesome)
Steps to cause a Civil War (Rome as
example)
·
Have
a Government type you do not wish to be
·
Raise
taxes to High
·
Exempt
your territories from taxes except Rome
·
Wait
for rebellion
·
Crush
rebellion
·
Choose
new Government type
Now I have
not done this myself in game, but if it is indeed the same as it was in Empire
Total war those are the steps you need to take. With that said I do not know if
how many choices of Governmental changes you have when you cause a civil war
but that is something you guys can ether let me know or figure out yourselves
(I cannot tell you everything can I?)
Special
Characters/Battle Changes- So as you know if you played a total war game in the
past you had spies and diplomats but now you can have Champions and in the case
of Sparta you can recruit Leonidas who can do everything a spy/diplomat can do
but can also train any army you put him in. Battles though have not changed a
lot they added a few more details to them, you can now have combined assaults
of both naval and land increasing your odds of winning exponentially, but that's
not it instead of after winning a few battles your general increases in rank
and gets minor traits to give to his men, the men gain experience points during
battle and become better over time. This feature blows my mind and I wish they
had it in past games because now it feels like you are a real life general. An
example of this is your playing as Sparta and want to take over Rome instead of
sending out a bunch of greenhorn troops you can send out that army you have
been working on since turn one and now is unstoppable. Naval battles have
changed a bit also in the past if you are like me you just auto resolved the
naval battles or just did not bother to even create a navy in the first place.
Now on the other hand not only can you shoot at other ships you can ram and or
board other ships to take them out.
Troop
Movement Changes- This is a small change but I think it is worth mentioning YOU
NO LONGER NEED TO WASTE TIME CREATING TRANSPORT SHIPS. Now click the army you
wish to move across the sea and click the sea and bam transport ship. Now
troops need to follow paths on the map they cannot go way off the beaten path
and attack from a side you thought was impassable and you can put your troops
on a path blocking the way to your city too.
Legacy
Addition- Now as armies get stronger and better they gain fame, but that does
not mean they cannot get destroyed, but now you have the option to reinstate a
legacy. What does this mean? you ask puzzled and confused. In this case say
your 3rd Legion is destroyed in battle and you loved that Legion, well go to
any city click on the raise force button chose a commander and hit the
reinstate legacy button. Now not only will they gain the emblem from your
beloved 3rd legion but they will also gain all their hard earned traits.
(SPARTANS)
Gameplay is
fun but a tad bit flawed, but this is really nothing new to total war games
sadly and hopefully they fix it soon because I'm starting to get annoyed with
it. The flaw I'm talking about is when playing a campaign it's safe to say your
armies are not going to be attacked unless they are in a city so get your
armies out there your safe. AI only attacks cities and most of the time they do
it with large armies yes...but with weak and inefficient units in them so they
are easily defeated. But none the less I still find myself playing hours and
hours on end because cant and really shouldn't only focus on military and
should manage both economy, military and your pubic order of all your cities
giving this game a ton of replay just with those aspects but add on the amount
of factions you can choose to play as and well say goodbye to your friends and
family this winter because you'll be building many new empires from Britannia
to Persia and yes Rome, but one I find myself playing as most is Sparta. So sit
back, get your generals cap on and get ready to become grand empower of the old
world.
Good:
-Game
play
-The
Changes made by Creative Assembly add more to the game
-
Graphics
Bad:
-
A few bugs and AI issues but that's it
Scully
Rating : 8.9 out of 10
(but with patches fixing the glitches it will be a 9)
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