Showing posts with label Chloe. Show all posts
Showing posts with label Chloe. Show all posts

Friday, October 30, 2015

The Last Witch Hunter



Robert Murphy

Fantasy movies are a tricky beast to maneuver around because so many directors just assume you can throw some monsters at the screen and have an epic hero come in and save the day to make the whole thing work. The movies are not taken too seriously most of the time, despite the growing popularity of science fiction, but what is clear is the care that went into the latest fantasy film to garner my attention The Last Witch Hunter.


Now despite following many of the fantasy tropes I just laid out Kaulder (Vin Diesel) is still a charming superhuman style character that graces the movie viewer. He is the last of the original Axe and Cross witch hunting members, cursed with eternal life after he and the rest of his party put an end to the Witch Queen (Julie Engelbrecht) centuries ago. Now he has spent the years continuing his efforts to prevent any new threats of witches uprising and trying to conquer the world, protecting humanity for all this time and doing with a half cocked smile across his face. Diesel is exactly the type of character you want at the forefront of this style of film as he helps suspend some of the disbelief that viewers have going into it. It is exactly the same thing you want when you're making an action movie, there are unbelievable car chases, explosions and female encounters that would make your eyes role but with a strong lead behind it you just don't care and that's exactly what Diesel does here. 

This isn't to say that the action or the special effects that went into The Last Witch Hunter aren't top notch. Being an obvious fantasy dork means that I love when a movie finds a new way to bring out something I have seen before and believe me I have seen plenty of witch stories before this one. In a modern age however they blend in a more unique way, modern witches can practice magic and are regulated by Kaulder as well as the Axe and Cross to keep them from harming humans. This means that they use magic for things like making mind altering cupcakes or running hookah bars like our female protagonist Chloe (Rose Leslie). She and Kaulder share a bit of a romance throughout the film that is thankfully not overdone, they like each other and everyone knows it so let's leave it at that basically. This style of self explanation transfers over to the magical elements of the story, Kaulder explains a few minor details but everything is presented in a manor in which the audience figures it out quickly on there own so the movie doesn't have to.   


It also helps that Kaulder has been a round the blocks a few times though, actually more than a few as one his lines in the movie indicates just how old he is by calling his Dolan Ellic (Michael Caine), watcher and keeper of Kaulder's exploits, a kid or going off about being around when the first block of the Axe and Cross's hideout was laid. This leads him to be extraordinarily cocky when it comes to life and dealing with witches because nothing can really challenge him. The story will eventually point out though that he has more than a couple weaknesses to exploit as powerful witches plot to bring back their queen. But, until you get to see her again you are left with her lesser underlings which don't fill the time between the queens second coming. 


The man pulling the strings, Belilal (Olafur Darri Olafsson) has some impressive magic at his disposal but his motives remained unclear for the entirety of the story, he showed up to smack Kaulder around and stop him from interrupting his plans and that was it. It's capped off by the fact that he is ultimately dealt with in a simple manner and makes you question why Kaulder couldn't defeat him in the first place. From here the rest of the story gets exceedingly rushed over as it makes it's way to the finish line by pumping out some quick action and adding a weak twist right before the movie ends. It's at this point that you start to realize that the narrative runs a bit too thin when everything is all on the line and this includes adding dialogue that suggest a possible sequel to the story. But, despite this the majority of The Last Witch Hunter's story remains grounded on what it sets out to do and accomplishes it quite well. 


Like so many other fantasy tales The Last Witch Hunter should count it's blessings and be considered just what the title implies "the last." Vin Diesel is set perfectly in his role as a swarthy former viking, living his life as an immortal witch hunter, and he even gets a happy ending out of the deal. The magic and special effects are also brought out in a new and interesting way that is touched on ever so lightly and doesn't not need lengthy exposition to fill in the details. This works well for most relationships the story offers up to Kaulder as well with Michael Caine and Rose Leslie playing well with Kaulder's charms. So, even if it is a tale with a similar tune to others you've seen, it is still one you will enjoyed listening to even now.


Good:

- Vin Diesel as Kaulder

- Secondary character such as Caine and Leslie

- Magic is presented in a unique and simple way


Bad:

- Flat villain for a majority of the film

- Story runs on empty at the very end


Scully Rating: 6.8 out of 10

Wednesday, October 28, 2015

Life is Strange: Episode 5 - Polarized


Robert Murphy


There are countless times throughout a persons life where they wonder what would happen if I could have changed the past, would things turn out for the better. Max Caulfield spent the entirety of this five part series finding out just what it would be like to change your fate but in the end, will it be enough and can she make the tough decision to save everyone she has come to know? 


It is an understatement to say that Max has not evolved as a character thanks to her new abilities and the challenges she has overcome with them. When we first met her she was a shy and timid girl who was comfortable silently walking through her life without making waves or getting on anyones radar. That has now drastically changed as she throws all her cards on the table in this final chapter and is thrown throughout multiple time lines in order to stop the horrible future that has come about. My heart strings were being tugged to the extreme as multiple futures led me to have to make insanely difficult choices and relive some of the previous episodes darkest moments. Max is faced with mind bending realities and it seems as though the worst fears that lay in the back in her mind came out in order to torment her. Even when I thought that the ending could have come to a happy one I was proven insanely wrong. 

That being said, as you time hop from one reality to the next the experience can be a little desensitizing. Max often must return to a pinnacle moment for this episode in order to move forward and the rehashing of this scenario over and over again was where the story loses it's momentum. It is already obvious that this is the lowest moment for Max so there was no need for it to be capitalized on repeatedly. This main villain that is created from one of the games least obvious characters was a low point for the story and having to come back to it made things even worse. The dialogue between Max and the character amounts to nothing but frequent cursing and psychotic delusional blabbering that was capped off by some irritating rewind sequences.


What comes of this though is what made this final chapter bring out what the game does best. Life is Strange has always been able to capture a sense of everyone's feelings no matter how small they or nonessential they are to the overall story as well as a drama to life that many people don't experience but one that Max has to live through in each chapter of the game. This is especially true for your relationship with Chloe as you two rebound throughout each episode and it would seem that that is what everything has truly been about. The bond you two have begun to share was admittedly much deeper than I realized by the ending of Polarized and made me think back on a choice that had been so minor before but now seemed really relevant. Whatever the case, Max and Chloe's relationship brought the story back to life and it won't just be Max doing all the saving this time around.


While there is multiple endings to the concluding chapter of Life is Strange, there is frankly only one satisfying conclusion to the story. The diverging ending follows along the same lack luster tropes and cliches that make moments throughout every episode feel like a let down. That being said this final chapter tended to lead you towards the more satisfying conclusion to the tale and make the hard choice in order to put a stop to the impending destruction. It's funny to say this about a game character but as I closed on the last moments of the game I felt that even Max was happy with the choice I made as a player.


Polarized continued to bring out what the series does best and that is tell a story with a deeply emotional look into teenage relationships, drama and their daily issues. Even though Max's problems tend to go to an extremely larger scale she was still a girl with normal everyday issues and by the end I feel that point came full circle. I still don't argue with the dialogue choice and the overuse of the word "hella" but oh well. There is however a large amount of after taste to take in when you process with the conclusion to the murder mystery that was hiding in the background till almost the end of the story. But by the end I was still able to find a satisfying conclusion to this emotional roller coaster ride despite the dark twists and turns that were thrown at me.


Good:

- The psychological journey

- Deeply emotional moments and dramatic conclusion


Bad:

- Horrible villain

- Unsatisfying alternate ending

- Rehashing of the darkest scene of the episode


Scully Rating: 6.8 out of 10

Thursday, August 6, 2015

Life is Strange: Episode 4 - Dark Room

By: Robert Murphy


Have you ever found yourself reading a novel with a great beginning and a phenomenal ending to it but the middle bits were just dragging along? Well sadly this is the case for the fourth episode of Dotnod’s Life is Strange as things take a turn for the worse after transporting us to an entire new world at the end of the last episode. There had been such promise and a unique growth to Max Caulfield’s time manipulation powers where she was able to alter events from deep in the past. As I said though the follow through just wasn’t quite up to snuff until the dramatic conclusion.


I had high hopes for the follow up episode in the wake of all that is revealed from your decision to change time all together. This in turn created a whole new time line and without revealing too much it gives a delightful yet exceedingly dark insight into what would have happened if Max and Chloe had remained close when she moved away. While you wouldn’t expect such a drastic outcome from such a small choice it was nonetheless interesting to briefly explore an alternate reality. The disappointing part about all of this though proves to be the fact that this decision is entirely wiped clean from the story. Perhaps the developers were too scarred to explore this change or worried that it wouldn’t be received all too well but whatever the case it made for a weak cop out once you go back to your reality. What this whole experience means for Max’s powers remains unseen but it was an interesting move while it lasted.


What the Dark Room aimed to finally do for the story was to get things rolling in terms of the shady dealings going on in Arcadia Bay and all around Blackwell Academy. All the pieces were there and now all Max and her best friend Chloe had to do was put them together in order to find Chloe’s former best friend Rachel Amber and how it connects to drugs as well as Arcadia Bay’s wealthiest family. While this may sound all well and good, you will literally find yourself putting these pieces together one at a time on a gigantic board that Max and Chloe put together in her room. On it are all the clues you gather throughout the episode in pointless and one off fetch this and grab that quests that add to the monotony of the episode. Then you will spend the rest of your time putting the clues together that match up to other related bits and pieces of information you gathered around town.

While it’s good to get all of the intrigue out in the open, the episode presents things in far too of a rushed fashion. Most of the previous episodes Max and Chloe have found themselves hopelessly stumbling along trying to figure out the big picture but with no such luck to be found. This wasn’t a bad thing in any way but it didn’t lead you too far into the story that lied ahead of you and now in this penultimate chapter you have to see it all crammed right in front of you.


The payoff for all of this proved to be worth the anguish however as the final moments to the darkest episode of the series came to a close. Big questions were finally revealed as well as a huge underground story behind the supposed main bad guy, Nathan Prescott. The Prescott family has more than a few skeletons in their closet that need explaining but there is far more to the story than just a wealthy father neglecting the needs of his son. But, the biggest reveal has yet to come as the shocking ending for the chapter will leave players with all new questions to ponder on while they wait for the upcoming storm in Life is Strange’s final chapter.


Dark Room proved to a be a bit of a mess as it attempts to bring all the forces of Arcadia Bay crashing down on top of you. There is definitely are dark shift to the story this time around that I deeply enjoyed exploring, things finally started to focus on the overall goal for Max and Chloe and while it was presented poorly, a great conclusion came out of it in the end. However, I will approach things causally the next time around and hope that Dotnod can deliver a fantastic overall story and not just a beginning and an end.



Good:

- The secrets of Arcadia Bay finally begin to unravel

- A darker overall tone that was harsh but compelling

- Strong beginning and compelling conclusion


Bad:

- All the mystery is crammed down your throat in one episode

- Dull fetch quests and mystery solving tools

- A long and inconsistent story through the middle portion



Scully Rating: 6.0 out of 10

Friday, June 19, 2015

Life is Strange: Episode 3 - Chaos Theory

By: Robert Murphy


I knew that one day Max Caulfield’s rewind ability would fall short but never in a million years would I have expected it to be in such a tragic way. Episode 3 of Life is Strange begins on a very somber note after the events of the last and luckily the game has a wonderful way of immersing you into the world and letting you know that things have not only affected you but everyone around you. People show their support and positivity with you in a game like this whether it is a kind gesture or a simple text message you feel that people have your back. Much of the beginning of episode 3 gives you plenty of time to breathe and some much needed time with your friends to sort out all that is going on in your life. Whether that involves your new found powers, the possible incoming storm that threatens all of Arcadia Bay or just your regular day to day life, things definitely start to feel less stressful. Right up until the end that is.


One of the most enjoyable aspects to “Chaos Theory” is Max finally feels more at peace with her abilities this time around. In previous episodes Max has struggled to understand her gifts and what the extent of her powers might be and even spent a good portion of episode two testing them out to see what she can do. Now though she appears to be a seasoned pro with the abilities that she currently knows about. The puzzles and problems that you’re presented with this time around appear to less stressful for Max and you to deal with because you now know what exactly you can pull off. Having a conversation with a character you need to get information from and learning a piece of information about them to rewind and use against them is basically child’s play at this point. That isn’t to say that it is any less fun or interesting. Characters in Life is Strange are proving to become more compelling as time goes on and I find myself wanting to talk to just about everyone I see just because the world has become so rich. Some of the unfortunate slang still gets in the way of it from time to time but I’ve come to embrace that it’s not going away any time soon.


Your relationship with Chloe is honestly what shines the most for episode 3. Max and Chloe have gradually begun to get closer again with one another despite Chloe’s attitude about you leaving and her nasty habit of going off on people. There is more tender moment between the two though as you both decide to break into Blackwell Academy after dark to get information on what exactly the principal is hiding about the goings on at the school. This is a fun endeavor for a number of reasons besides the obvious joy I had in making my very own pipe bomb with the help of Warren, but there was also the time you get to spend reconnecting with Chloe in the schools pool. The two finally feel like good friends again and their relationship is one that I deeply enjoy experiencing as I play.
By the end of things though it felt fitting that all this should happen once Max finally starts to feel some relief and get a handle on her powers which unknown to her are about to take a huge leap forward.

The big reveal for “Chaos Theory” comes at the end of the episode once again as Max reverses time further than she ever has before and in affect goes backwards in time to a point she never thought possible. There had already been quite a phenomenal bombshell at the end of the last episode and yet somehow the developers have managed to outdo themselves once again. Max goes back with the intent of effectively changing things for the better as so many people have often done before but I’ve learned anything from time travel show and movies it’s that you have to constantly worry about the ripple effect that your actions will create. Max awakes from this experience in an entirely different world which was shaped by what she had done and now she is more lost than ever before. The whole experience of a new world to explore and whether or not my abilities can have any effect anymore in the world I’ve created has me insanely enthralled for the beginning of the next episode.


Episode 3 of Life is Strange starts out with a relaxed sense to it after the events of the previous episode but it does not falter in its ability to create new and interesting aspects for the story. Max’s new power was a big step forward and makes me wonder what exactly she will be able to do with this new ability and what issues they’ve already created for her next time. The characters we see are also becoming deeply engaging as things progressed this time around, I learned new facts about people I never thought I’d like and things about those I did like that I was better off not ever knowing. One thing is certain though and that’s that I am exceedingly excited for what lies around the corner for our main heroine Max. I certainly hope she is prepared.


Good:

- New time travel ability

- The bond between Max and Chloe

- Enjoyable puzzles and problems for the episode

- The big story altering decision


Bad:

- Usual dialogue issues


Scully Rating: 8.2 out of 10

Friday, May 29, 2015

Life is Strange: Episode 2 - Out of Time

By: Robert Murphy


The series continues to live up to it's title as I entered into the second episode "Out of Time." Max returns to her life at Blackwell Academy and begins to feel a wave of care free nature in the wake of her new abilities. Things will not be as light and breezy as the opening to the episode would suggests though and I start to feel the first real signs of tension and drama that I was missing out on in the first episode. 


Almost immediately this chapter starts off with an overwhelming level of peace to it that drastically changes in an instant. Max starts her day and relishes in her new found power and how she really can go about her day with ease because of it. This was the issue I pointed out with episode one as your rewind powers seem to almost be too over powered to generate any real problems. This issue would soon become irrelevant as Max begins to learn of the torment that her fellow classmate is going through. Bullying, sexual abuse and drug use all begin to weave their way into the story and Max will end up being mixed into all of it due to her inherently good nature. Max remains a character that deserves the gift she is given, she may joke about using her power for little things like not being late to class but she mainly ends up reversing time for a greater good. 

That greater good though is quite hard to find in this episode. The decisions you are faced with are extremely difficult ones in this episode and I felt like I was right back in Telltale's Game of Thrones adaptation where no choice I could possibly make is the right one. This is due to the fact that your relationships with the ones around you get more involved. The main out cry for this episode came from a character that I barely paid any attention to the first time around but quickly became invested in once I learned what was happening to her and that was Kate Marsh. She it seems got into some trouble and you will need to decide whether or not you have what it takes to help her but depending on the decisions you've made up until this point her fate and yours may be intertwined and you could help one another out. This brings me to the fact that many of the decisions you made in the first episode begin to start showing some meaning. Here and there I found information and issues arising from the choices I made, whether it was receiving texts from an unknown number or stopping a certain security guard from picking on my friend, the effects began to show. This was interesting because often times I don't feel any sort of effect in these decision making games from the choices I've made and here I've found myself confronted with issues that would have gone differently had I gone another route.


From here players will see that your relationship with Chloe which also begins to get stronger too as last episode you revealed to her your gift and you two begin to bond like the good old days again. Chloe does became one of this episodes problems however as she felt the need to put your powers to the test for herself just to make sure you aren't crazy and who can really blame her. This leads to a mind numbing rewind and retry sequence in the first few scenes of the game. You have to correctly guess the items in her pocket at one point and notice the most insignificant details about the items it would seem. Then you must predict the future to Chloe and call out the actions of what happens in the diner you are in. Following this you have to play a find the bottle game at Chloe's secret hideout. It was all nitty gritty objectives that I was glad were done within the first portion of the episode and not spread throughout. However, the pace does pick up considerably once you get all of this out of the way and your relationship with Chloe will lead you to two of the most tense moments of the episode as her past comes back to haunt her and you must decide what you must do to help Chloe out. Constantly exposing your powers to this strain of everything that you two do will also have a big effect on the finale for the game too which took my breath away.


The only thing that did not show signs of improvement and probably will not change any time in the future for Life is Strange would be the dialogue. I'm not exactly sure what teen drama or crummy TV show that the developers got their teen slang from but it is certainly a dated and annoying one. Max and her friends walk around spouting out typical teenage jargon but at the same time they also use lines that feel completely out of character and out of place in every day conversation. At one point Max asks to "rap" about what happened the other day to Chloe and I cringed. People do not talk like this in the real world and it makes me shutter every time one of these cliche line comes pouring out of someones mouth which is quite often. 


That being said, "Out of Time" takes some very positive steps forward from it's first episode. The overarching story starts to take shape as the decisions I've made in the previous episode start to carry some weight and make it seem that far bigger problems may lie in store for Max because of it. Players will also see a big ramp up in the tension in the story and I finally begin to feel real concern for the characters in the game and also more invested in interacting with everyone I see. I certainly hope the tension can continue forward as more and more is revealed about Max and her abilities, along with the mysterious goings on at Blackwell Academy. 


Good:

- The ramifications of my decisions in episode one already start to show

- Exceedingly hard to make choice

- Characters start to gain more appeal especially the one with Chloe

- An ending you won't forget


Bad:

- Horrible and cliche dialogue that doesn't appear to be going away any time soon

- The mind numbing sequences with Chloe testing your powers


Scully Rating: 7.5 out of 10





  

Tuesday, May 19, 2015

Life is Strange: Episode 1 - Chrysalis

By: Robert Murphy



What do you get when you turn a CW teen drama into a video game? You would probably end up with something similar to Life is Strange. The story follows seemingly average teen Max Caulfield who has just returned to her home state of Oregon and is now attending a prestigious private school. She is a gifted photographer but lacks a certain confidence to strut her stuff and show what she's made of but hey, it is high school and kids are going through all sorts of problems and emotions but Max may have the rest of the kids her age beat. After a horrible nightmare in the middle of her photography class and stumbling upon a scene where a young girl gets shot, Max discovers that she has the power to reverse time. This takes her oddly poetic life in an entirely new direction as she struggles to make the right decisions to all that is going around her but being able to rewind your life in mere seconds to a point where you choose helps out quite a bit. This is a power any teenager would dream of it would seem but never the less it is one that Max is in dire need of for the future to come or yet to be made. 


Time travel was the last thing that I thought of when I first laid eyes on Life is Strange, I thought to myself that it would be another choose your own story style of game set through the life of an American teen that would be ripe with classic high school drama issues. That part was still true at least. Max is definitely an outcast member at her new school, she may have grown up in this town but a lot has changed since she left and her shy nature has made everything a bit harder for her. She wanders the halls with headphones on trying not to be noticed or cause anyone to really notice that she is there, Max just wants to quietly move about her day with as little stress as possible. Her strong nature though is revealed quickly after her photography class ends and she ends up in the girls bathroom, she is hidden at the end of the stalls when a boy enters and a girl soon after him. The two begin to argue and the boy in the end pulls a gun out and shoots the poor girl, this is a crucial point for Max as it is her first big time jump. She rewinds time all the way to her photography class, gets revenge on the mean girl in class and then returns to the restroom to pull the fire alarm and save the girl. It's certainly a powerful first chunk to the story and it only gets more intriguing from there.

Every decision Max makes ultimately has a consequence to them and while for the moment Max only worries about the choices she makes, such as turning in the boy with the gun to the principal, there are sure to be bigger problems later because of it. These choices however can be done or undone rather easily, Max can restart time on a whim and players can decide whether or not the decisions they've made were truly the ones they wanted. I stood there for a few moments debating to rewind time and save a girl from getting whacked in the head with a football or not, seeing if it would somehow help me later. It definitely leads you to feeling more relieved with your choice unlike in any Telltale game where I would love to rewind time and make a different choice if I could. The rewind function is a bit of a cheat in a way but one that I certainly love, time travel can always get so messy in movies and shows and I'm sure it will certainly get messy in Life is Strange but for the moment the time manipulation is pretty darn fun. 


Now, not every choice in the game leads to some huge life altering future as many of the decisions in the game can be as simple as preventing someone from being bullied or staying off the radar of a particularly mean security guard. Max is definitely a person deserving of the gift of time manipulation as she does whatever she can to help those around her and use her gift for the right reasons. She may not know why she has this gift but she knows she can do some good with and starts to blossom into a truly great character. If only all the characters followed suit with her appealing characteristics. Many of the characters in the game are frankly flat, my conversation with the principal of the school was particularly mind numbing one and I felt like I was back in high school myself trying to dodge the conversation with my own principal. What made matters worse was when I decided to tell him about the boy with the gun and his blank expression really left me with a perplexed feeling, a kid had a gun! Do something other than stand there slack jawed starring at me. It certainly created a lack of tension for me as I played, I already felt invincible with my gift but with the characters around me not giving me any sort of concern I felt like the some of the drama was sucked out of this supposedly dramatic tale.  


This isn't to say that all the characters in Life is Strange are bad, no many of the characters introduce look to lead to some potentially interesting stories later on. When I reunite with my long lost best friend Chloe, who is the punky girl in the bathroom that I watched die, I finally found a character with as much appeal as Max. Chloe has gotten into some big issues while Max was away and she has completely changed from the girl she knew, at least on the outside anyway as the two awkwardly stumble back into friendship. Chloe has an interesting story in itself but she also has more going on in the background as she is looking for her missing best friend that sort of replaced Max when she left. We then have her not so friendly step father, you met him earlier, he's our jerk security guard. His character has some screws loose and his massive levels of paranoia certainly made me curious as to what sort of things he will be up to later.


As it goes with most first episodes, Chrysalis does plenty of setup and leaves a lot of intrigue for what is to come in the next chapter of the story and it does it well. Max Caulfield is a sweet and interesting main character who starts off meek but is already changing into a compelling character before the halfway mark of the first episode. The story and world is also a very interesting one and I am certainly ready to see what lies in wake next. What is the lighthouse and what was with Max's bad nightmare in class and how did she get these powers she has? So many questions that I want answered and I can't wait to see what I find. 



Good:

- Max is a wonderful main character

- Enjoyable story and world to explore

- Interesting choice to make


Bad:

- Some characters are flat and lack expression

- Not a lot of tension for a supposedly dramatic story


Scully Rating: 7.0 out of 10