Friday, April 5, 2013

Gears of War Judgment





By: Robert Murphy

Hey everybody, just when you thought we’d seen the last of the “Gears of War” games with the end of the Locust horde being beaten by Marcus Fenix and his team but it turns out that there is more of the story to tell in the latest game for “Gears of War”, “Gears of War Judgment”. This prequel to the “Gears of War” games tells the story of what happened when the Locust first emerged from underneath our feet. This time around the smart mouth we all know and love, Baird, is coming out of the second string as a supporting character and putting on his big boy pants, taking the main stage as the protagonist of our story and of course his good buddy Cole Train is coming along too. These familiar faces aside, this latest “Gears of War” has taken some bold new changes for fans and new comers alike to the franchise and proves to add some incredible new flavor to what we’ve known in past Gears games.

 Young and cocky Baird

Our two brotherly buffoons aren’t the battle hardened heroes that players know from the old Gears games, Cole and Baird are young and spirited soldiers with a finger to the authority type attitude about them and boy are they going to show it. Along for the ride is the rest of Baird and Cole’s squad, Kilo Squad, one a man by the name of Garron Paduk, who lost during mankind’s last civil war (that is further explained in the “Gears of War” books, which I recommend giving a read), aligns with his former enemies to take down the Locust and a female character named Sofia Hendrick who has just about as bad of an attitude as Baird but she desperately would like to further her military success. And unlike the chummy atmosphere of Delta squad in the previous games, the concept of being all buddy buddy isn’t really felt this time with the various clashing egos of Kilo squad. But this has worked to the benefit of the dialogue in the game between all the insults and sarcasm being tossed around; it makes Kilo squad a highly enjoyable bunch of characters to have this time around.


 Kilo Squad

Digging into the story, we begin the game at the end with Kilo squad facing a military tribunal and being arrested for a crime that players don’t know as of yet, the game plays all the action leading up till this point. Like in previous games, the characters of Kilo squad will make snide remarks at one another and comment on what’s happening around them and as I mentioned earlier much of what hasn’t been said in the games but has been revealed in the books is finally being revealed in the games. “Gears of War” despite being branded as just a bloody third person shooter does have a rich background to it and a great story which is finally shining through along with the gore and guts. There is also a new element to the story this time around with the new Declassified system which players can turn on before various challenges, these will add a challenge for Kilo squad whether it be stronger enemies or having you use a specific weapon type. This new variant also affects the new scoring system in the game where killing Locust in various different ways leads players towards getting a higher star ranking (activating a Declassified mission also increases this as well).

Survival Mode

Now going outside what the campaign has to offer, “Gears of War: Judgment” as with all Gears games comes with multiplayer fun for you and your friends. Survival mode is a new element to the party where you and your friends are set to the task of guarding and E-hole’s and generators from waves of Locust who try to destroy it. Now don’t worry you aren’t defending them all at once, players start out defending one E-hole and work backwards to another E-hole and then a generator if the Locust horde attacking you manages to destroy them that is. Each player also must choose a character that has an important role: engineers repair busted defenses and deploy sentries; medics revive fallen teammates; snipers climb into high-up perches. Players will have to make sure they work together in this mode because if somebody isn’t either healing, fixing or supplying ammo, you and your team will quickly be overrun by those grub bastards. Alongside Survival mode is Overrun mode which features many of the same elements as Survival except your friends can play as Locust and will try to attack and destroy your team’s defenses and try to open a new spawn point while you try and stop them. If the Locust succeed, the COG fall back and try again until the timer runs out or their third and final base is destroyed.

If a few things could be said against “Gears of War: Judgment” it would be the fact that players know what they are leading up to by the end of the game, that is the way it is though when you have a prequel to a game though. The game is solid all the way through but in the end you know what is coming your way, it’s especially relevant when you once again see General Karn from the first “Gears of War” come out as the terrifying leader of the Locust. He’s definitely not as feared or as hated as he was in the original game and players who have played the game know that he will lead to an anti-climactic end to the game and it’s felt after you spent hours of enjoyment playing the game only leading to this disappointing end.

In conclusion, “Gears of War: Judgment” is more than a worthy addition the Gears games we all have played these past few years, the game features all the same feel of its predecessors with a sleeker and more defined package. Players move much faster and play more evenly than ever but are placed in the same Gears environment that we have come to know but is even more detailed and enjoyable to see and be a part of. And as I mentioned before, for those of you haven’t read the “Gears of War” books, the game sheds light on a part of the Gears story that players haven’t seen before and it is great to finally see.

Good:

-Baird and Cole are still funny as hell and it’s nice to see them step into the lime light

-Shedding light on a great part of the Gears story line

-Overrun and Survival mode are great fun for you and your friends

Bad:

-The game suffers from prequel faults meaning you know what you are leading up to long before the end

Scully Rating: 8.8 out of 10